Information: 
1996 Subaru SVX
Original author: Turn 10 Studios 
Converter: TerRaBite92 
Replace: Uranus [ID: 558] 
DFF: 13.7 mb 
TXD: 7.57 mb 

Features: 
- Compatible with: GFX Hack, CustomSAA2; 
- 1st color - chassis;  
- 2nd color - interior;
- 3rd color - roof, boot;
- 1 extra - SVX logo;
- Original manufactured colors; 
- Damages; 
- LOD 0 model;
- HD textures; 
- HD 3 Paint Jobs 2048x2048; 
- SA license plate; 
- Real car name in game;
- Custom shadow/collision/chassis_vlo; 
- Template for making custom liviries; 
- Working windshield wipers, temperature, fuel, tachometer, speedometer, digital clock, odometer, engine fan - Active Dashboard 3.2.1; 
- Working lights, plate lighting, door lighting, dials lighting, dials indicators, fog lights, indicators, calipers, steering wheel - Improved Vehicle Features 2.1.1; 

Thanks: 
www.gamemodels.ru - for model
www.gta.com.ua - for help

[!] Do not upload mod to other web-site except: gta.com.ua and gtainside.com [!]
[!] Не загружать модель на другие сайты, кроме: gta.com.ua и gtainside.com [!]

This lines adapted for SAMP with using CustomSAA2 and no bans with using SpeedHack:
============================================================
handling.cfg: 
URANUS 1625.0 4875.0 2.0 0.0 0.1 -0.3 75 0.80 0.85 0.35 5 200.0 21.0 5.0 4 P 5 0.5 0 35.0 0.75 0.25 0.0 0.10 -0.05 0.45 0.3 0.0 0.60 35000 C0442000 04700001 1 1 1
============================================================
vehicles.ide: 
558, uranus, uranus, car, URANUS, URANUS, null, richfamily, 7, 0, 0, -1, 0.69, 0.69, 1
============================================================
carmods.dat: 
uranus, exh_a_u, exh_c_u, fbmp_a_u, fbmp_c_u, nto_b_l, nto_b_s, nto_b_tw, rbmp_a_u, rbmp_c_u, rf_a_u, rf_c_u, spl_a_u_b, spl_c_u_b, wg_l_a_u, wg_l_c_u
============================================================
carcols.dat: [!] section "car4" [!]
uranus, 112,1,0,0, 116,1,0,0, 117,1,0,0, 24,1,0,0, 30,1,0,0, 35,1,0,0, 36,1,0,0, 40,1,0,0
============================================================
vehsets.dat:
558 0.0 1.15 1.2 1.2 0.8 0.8 0.0 0.0 0.8 0.0 0.0 0.0 0.0 0.0 0.0